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Untitled Document
Sapphire Radeon X800 XL

The Radeon X800 XL is effectively a slower clocked version of the X800 XT,
and uses the same 16 pipeline design, but on an improved 110nm process, improving
yields and reducing power consumption.
The XL is more powerful than the cut-down 12 pipeline X800 Pro, based on the
previous core. Running at clock speeds of 400/500, this card is no slouch, considering
the top of the range X800 XT PE runs at 520/560. Performance is very close to
nVidia's 6800 GT, but the price is a considerable amount lower and certainly
worthy of consideration.
The X800 XL GPU doesn't use much power, so it is a pity that Sapphire have opted
to use a small and very noisy heatsink and fan, rather than the much quieter
ATI reference design.
The newly revised core should mean the X800 XL has good overclocking potential,
but our test sample demonstrated why you can't rely on being able to overclock,
by refusing to run more than a couple of MHz above standard speeds.
The card we have reviewed is the full retail version, which includes the games
Prince of Persia and Splinter Cell. There is a "lite" version available,
which is a little bit cheaper, and comes without the games. The X800 XL is a
worthy competitor for the Geforce 6800 GT, but this example is let down by its
cooler. At just over £200, it fills a gap in the market nicely.
| Manufacturer |
Sapphire |
| Model |
Radeon X800 XL |
| Price Inc VAT |
£211.44 |
| Value For Money Rating |
51.2 |
| Retailer Website |
www.microdirect.co.uk |
| Interface |
PCI-E x16 |
| GPU |
ATI Radeon X800 XL |
| GPU Rendering Pipelines |
16 |
| GPU Clock Speed |
400MHz |
| Memory Size |
256MB |
| Memory Type |
256-Bit DDR3 |
| Memory Clock Speed |
500MHz |
| Cooling System |
Heatsink and Fan |
| Power Connectors |
None |
| Slots Occupied |
1 |
| VGA Outputs |
1 |
| DVI Outputs |
1 |
| TV-Out |
Yes |
| VIVO |
None |
| Adapters |
DVI-VGA, RGB |
| Bundled Cables |
S-Video, Composite |
| Bundled Full Games |
Prince of Persia: Sands of Time, Splinter
Cell: Pandora Tomorrow |
| Misc. Bundled |
None |
Benchmarks
| 3D Mark 2003 Standard Test |
10,827 |
| Aquamark 3 Standard Test |
59,837 |
| Unreal Tournament
2004 Maximum Detail |
|
| 1024 x 768 0x AA 0x AF (FPS) |
124 |
| 1280 x 1024 2x AA 2x AF (FPS) |
127 |
| 1600 x 1200 4x AA 4x AF (FPS) |
121 |
| Doom 3, High
Detail |
|
| 1024 x 768 0x AA 0x AF (FPS) |
82 |
| 1280 x 1024 2x AA 2x AF (FPS) |
56 |
| 1600 x 1200 4x AA 4x AF (FPS) |
30 |
| Half-Life
2 Maximum Detail |
|
| 1024 x 768 0x AA 0x AF (FPS) |
103 |
| 1280 x 1024 2x AA 2x AF (FPS) |
82 |
| 1600 x 1200 4x AA 4x AF (FPS) |
41 |
| Far Cry Maximum
Detail |
|
| 1024 x 768 0x AA 0x AF (FPS) |
69 |
| 1280 x 1024 2x AA 2x AF (FPS) |
48 |
| 1600 x 1200 4x AA 4x AF (FPS) |
25 |
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